
The players-focused approach throughout the game development cycle
As Lead UX Designer at PixelAnt Games and mentor at SWPS University in Warsaw, I’m eager to delve into the...
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Lead UX Designer, with over 15 years of experience in research and IT-related industries. A strong advocate for applying a user-centric approach and UX research practices in the game development cycle. She worked on Dying Light 2, where she implemented playtests as a part of the development pipeline, and currently, she works on the yet unannounced AA+ title at PixelAnt Games. Lecturer at SWPS University and ISART, Women in Games Ambassador.
Position: Lead UX Designer