PixelAnt Games was created to change the way Polish gamedev works.
Our goal is to prove that things can be running differently – and that’s what we call Gamedev 2.0.
Gamedev 2.0 is how we think and act. It’s a kinder, smarter way to create games.
Our goal is to prove that things can be running differently – and that’s what we call Gamedev 2.0.
Gamedev 2.0 is how we think and act. It’s a kinder, smarter way to create games.
We collaborate with top studios and publishers on the most renowned AAA and AA+ titles, consistently delivering top-tier results as a trusted, reliable co-development partner.
From focused assistance to broad support - we contribute our expertise at every stage of production to deliver an outstanding gaming experience.
We are experts in porting, remastering, and rebuilding games, bringing beloved titles to new platforms and audiences with the highest standards of quality.
With our first - still unannounced - original AA+ title in the works, we are focusing on creating a sustainable, repeatable recipe for making world-class games.
Gamedev 2.0 is how we think and act. It’s a kinder,
smarter way of making games. Discover our approach.
At PixelAnt Games we have one simple goal: make great games in a healthy atmosphere.
We believe in action, not bureaucracy. Our management structure enables swift, focused decisions, keeping us agile and responsive.
Clearly set milestones, goals and project vision are key to game development success.
Ad we are strongly committed to uphold the culture we crafted while creating studio.
Respect, trust and open communication are the fundamentals of our teamwork. Plus, we are focused on personal development and we never stop learning.
There is no getting stuck with the same project for years. At PixelAnt Games, we work on all genres for many platforms using various technologies.
Access to the most exciting AAA and AA+ projects and renowned game development experts.
Our strength is in our talented people. Do you want to work in balanced, respectful, and collaborative environment? Let’s talk!