Bent normals: the underrated cousin of ambient occlusion
Bent normals are often overlooked, yet they deliver noticeably better specular lighting at a relatively low cost – no...
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Radek gained experience working on both indie and AAA games. Creating art by painting or with shaders, as well as playing music are his favourite pastimes. He's specializing in graphic programming since joining PixelAnt Games.
Position: Senior Software Engineer