
Unlocking Cross-Platform UI with Unreal’s CommonUI
If you're building UI for a multi-platform game in Unreal Engine, CommonUI is an absolute...
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Dawid is a software engineer specializing in game development, with a focus on porting PC titles to consoles. He loves delving into performance tuning and platform-specific quirks to ensure everything runs smoothly, no matter where you play. When he's not coding, you'll likely find him climbing or exploring the mountains.
Position: Software Engineer